[options]
; this will write [l01_escape_0] instead of just [0] in alife dump
; 1=on or 0=off
add_level_to_section = 1
use_system_ltx = 1
; if path is specified and system.ltx found, "section_to_class" will not be used
unpacked_gamedata_path = G:\Games\STALKER_work\_unpacked\
working_gamedata_path = G:\Games\STALKER_ZP\gamedata\

; may be it is not correct
; used for system.ltx reading
[aiclass_to_class]
AI_CROW = cse_alife_creature_crow 
AI_GRAPH = cse_alife_graph_point 
AI_PHANT = cse_alife_creature_phantom 
AI_STL_S = se_stalker 
AMMO_S = cse_alife_item_ammo 
ARTEFACT = cse_alife_item_artefact 
C_HLCP_S = cse_alife_helicopter 
DET_ELIT = cse_alife_item_detector 
DET_SIMP = cse_alife_item_detector 
E_HLMET = cse_alife_item_helmet 
E_STLK = cse_alife_item_custom_outfit 
G_F1_S = cse_alife_item_grenade 
G_RGD5_S = cse_alife_item_grenade 
II_ATTCH = cse_alife_item 
LVL_CHNG = se_level_changer 
O_BRKBL = cse_alife_object_breakable 
O_CLMBL = cse_alife_object_climable 
O_DSTR_S = cse_alife_object_physic 
O_PHYS_S = cse_alife_object_physic 
O_SEARCH = cse_alife_object_projector 
SCRIPTZN = cse_alife_space_restrictor 
SCRPTART = cse_alife_item_artefact 
SCRPTCAR = cse_alife_car 
SMRTTRRN = se_smart_terrain 
SMRT_C_S = se_smart_cover 
SM_BLOOD = se_monster 
SM_BOARW = se_monster 
SM_BURER = se_monster 
SM_CHIMS = se_monster 
SM_CONTR = se_monster 
SM_DOG_F = se_monster 
SM_DOG_P = se_monster 
SM_DOG_S = se_monster 
SM_FLESH = se_monster 
SM_GIANT = se_monster 
SM_POLTR = se_monster 
SM_P_DOG = se_monster 
SM_SNORK = se_monster 
SM_TUSHK = se_monster 
SO_HLAMP = cse_alife_object_hanging_lamp 
SPC_RS_S = cse_alife_space_restrictor 
S_ACTOR = se_actor 
S_EXPLO = cse_alife_item_explosive 
S_FOOD = cse_alife_item 
S_INVBOX = cse_alife_inventory_box 
S_M209 = cse_alife_item_ammo 
S_OG7B = cse_alife_item_ammo 
S_PDA = cse_alife_item_pda 
S_VOG25 = cse_alife_item_ammo 
WP_AK74 = cse_alife_item_weapon_magazined_w_gl 
WP_ASHTG = cse_alife_item_weapon_shotgun 
WP_BINOC = cse_alife_item_weapon_magazined 
WP_BM16 = cse_alife_item_weapon_shotgun 
WP_GLAUN = cse_alife_item 
WP_GROZA = cse_alife_item_weapon_magazined_w_gl 
WP_HPSA = cse_alife_item_weapon_magazined 
WP_KNIFE = cse_alife_item_weapon 
WP_LR300 = cse_alife_item_weapon_magazined 
WP_PM = cse_alife_item_weapon_magazined 
WP_RG6 = cse_alife_item_weapon_shotgun 
WP_RPG7 = cse_alife_item_weapon_magazined 
WP_SCOPE = cse_alife_item 
WP_SILEN = cse_alife_item 
WP_SVD = cse_alife_item_weapon_magazined 
WP_SVU = cse_alife_item_weapon_magazined 
WP_VAL = cse_alife_item_weapon_magazined 
W_MOUNTD = cse_alife_mounted_weapon 
W_STMGUN = cse_alife_mounted_weapon 
ZS_BFUZZ = se_zone_visual 
ZS_GALAN = se_zone_anom 
ZS_MBALD = se_zone_anom 
ZS_MINCE = se_zone_anom 
ZS_RADIO = se_zone_anom 
ZS_TORRD = se_zone_torrid 
Z_CFIRE = cse_alife_anomalous_zone 
Z_MBALD = cse_alife_anomalous_zone 
Z_NOGRAV = cse_alife_anomalous_zone 
Z_RADIO = cse_alife_anomalous_zone 
Z_TEAMBS = cse_alife_team_base_zone 

[section_to_class]
; CS
zone_mine_thermal_firetube	= se_zone_anom

; ZP
actor					= se_actor

graph_point				= cse_alife_graph_point

stalker					= se_stalker
stalker_monolith			= se_stalker
stalker_zombied				= se_stalker
stalker_trader				= se_stalker
stalker_sakharov			= se_stalker
stalker_die_hard			= se_stalker
stalker_strelok				= se_stalker
m_barman				= se_stalker
m_osoznanie				= se_stalker

m_trader				= cse_alife_trader
m_lesnik				= cse_alife_trader

sim_default_digger_0			= se_stalker
sim_default_digger_1			= se_stalker
sim_default_digger_2			= se_stalker
sim_default_duty_1			= se_stalker
sim_default_duty_2			= se_stalker
sim_default_stalker_1			= se_stalker
sim_default_stalker_2			= se_stalker
sim_default_stalker_3			= se_stalker
sim_default_military_1			= se_stalker
sim_default_military_2			= se_stalker
sim_default_military_3			= se_stalker

mar_csky_commander			= se_stalker
mar_csky_trader				= se_stalker
mar_csky_tech				= se_stalker
mar_csky_scientist			= se_stalker
mar_csky_barman				= se_stalker
mar_csky_tutorial_man			= se_stalker
mar_csky_tactic				= se_stalker

esc_driver				= se_stalker
esc_trader_stalkerbase			= se_stalker
esc_tech_stalkerbase			= se_stalker

agr_stalker_base_leader			= se_stalker
agr_stalker_base_trader			= se_stalker
agr_secret_trader			= se_stalker
agr_duty_base_trader			= se_stalker
agr_barman				= se_stalker

gar_digger_conc_camp_searcher_1		= se_stalker
gar_digger_conc_camp_searcher_2		= se_stalker
gar_digger_conc_camp_searcher_3		= se_stalker
gar_digger_conc_camp_prisoner_1		= se_stalker
gar_digger_conc_camp_prisoner_2		= se_stalker
gar_bandit_barman			= se_stalker
gar_bandit_trader			= se_stalker
gar_bandit_leader			= se_stalker
gar_bandit_fixer			= se_stalker
gar_bandit_minigame			= se_stalker
gar_bandit_senya			= se_stalker

val_freedom_trader			= se_stalker

detector_simple				= cse_alife_item_detector
detector_elite				= cse_alife_item_detector

zat_b12_documents_2			= cse_alife_item_pda
zat_b39_joker_pda			= cse_alife_item_pda
zat_a23_gauss_rifle_docs		= cse_alife_item_pda
zat_b40_notebook			= cse_alife_item_pda
jup_a9_evacuation_info			= cse_alife_item_pda
jup_a9_meeting_info			= cse_alife_item_pda
jup_a9_losses_info			= cse_alife_item_pda
jup_a9_delivery_info			= cse_alife_item_pda
jup_a9_way_info				= cse_alife_item_pda
jup_a9_conservation_info		= cse_alife_item_pda
jup_a9_power_info			= cse_alife_item_pda
jup_b200_tech_materials_wire		= cse_alife_item_pda
jup_b200_tech_materials_acetone		= cse_alife_item_pda
jup_b200_tech_materials_capacitor	= cse_alife_item_pda
jup_b200_tech_materials_textolite	= cse_alife_item_pda
jup_b200_tech_materials_transistor	= cse_alife_item_pda

helm_respirator_joker			= cse_alife_item_helmet
helm_respirator				= cse_alife_item_helmet
helm_tactic				= cse_alife_item_helmet
helm_hardhat				= cse_alife_item_helmet

m_bloodsucker_e				= se_monster
bloodsucker_weak			= se_monster
bloodsucker_normal			= se_monster
bloodsucker_strong			= se_monster
bloodsucker_arena			= se_monster
bloodsucker_mil				= se_monster

m_boar_e				= se_monster
boar_weak				= se_monster
boar_normal				= se_monster
boar_strong				= se_monster

m_burer_e				= se_monster
burer_arena				= se_monster
m_burer_normal				= se_monster
m_burer_normal_black			= se_monster
burer_indoor				= se_monster
burer_outdoor				= se_monster

m_cat_e					= se_monster
cat_weak				= se_monster
cat_normal				= se_monster
cat_strong				= se_monster

m_chimera_e				= se_monster
chimera_weak				= se_monster
chimera_normal				= se_monster
chimera_strong				= se_monster

m_controller_e				= se_monster
m_controller_normal			= se_monster
m_controller_normal_fat			= se_monster
m_controller_old			= se_monster
m_controller_old_fat			= se_monster
controller_tubeman			= se_monster

m_crow					= cse_alife_creature_crow

m_dog_e					= se_monster
dog_weak				= se_monster
dog_normal				= se_monster
dog_strong				= se_monster

m_flesh_e				= se_monster
flesh_weak				= se_monster
flesh_normal				= se_monster
flesh_strong				= se_monster

m_fracture_e				= se_monster
fracture_normal				= se_monster
fracture_strong				= se_monster

m_gigant_e				= se_monster
gigant_normal				= se_monster
gigant_strong				= se_monster

m_phantom				= cse_alife_creature_phantom

m_poltergeist_e				= se_monster
m_poltergeist_normal			= se_monster
m_poltergeist_normal_tele		= se_monster
m_poltergeist_tele_outdoor		= se_monster
m_poltergeist_normal_flame		= se_monster
m_poltergeist_strong_flame		= se_monster

m_pseudodog_e				= se_monster
pseudodog_weak				= se_monster
pseudodog_normal			= se_monster
pseudodog_strong			= se_monster
pseudodog_arena				= se_monster
psy_dog					= se_monster
psy_dog_phantom				= se_monster
psy_dog_radar				= se_monster

m_rat_e					= se_monster

m_snork_e				= se_monster
snork_weak				= se_monster
snork_normal				= se_monster
snork_strong				= se_monster
aes_snork				= se_monster
snork_arena				= se_monster
snork_indoor				= se_monster
snork_outdoor				= se_monster
snork_jumper				= se_monster

m_tushkano_e				= se_monster
m_tushkano_normal			= se_monster
tushkano_normal				= se_monster

m_zombie_e				= se_monster
zombie_weak				= se_monster
zombie_normal				= se_monster
zombie_strong				= se_monster
zombie_immortal				= se_monster

breakable_object			= cse_alife_object_breakable

search_light				= cse_alife_object_projector
physic_object				= cse_alife_object_physic
physic_destroyable_object		= cse_alife_object_physic
physic_door				= cse_alife_object_physic
jup_b219_gate				= cse_alife_object_physic
door_lab_x8				= cse_alife_object_physic
gaz_plita				= cse_alife_object_physic
gaz_plita_small				= cse_alife_object_physic
gaz_balon				= cse_alife_object_physic
child_bench				= cse_alife_object_physic
stul_child_01				= cse_alife_object_physic
stul_school_01				= cse_alife_object_physic
stul_school_01_br			= cse_alife_object_physic

climable_object				= cse_alife_object_climable
lights_hanging_lamp			= cse_alife_object_hanging_lamp
lights_signal_light			= cse_alife_object_hanging_lamp

shooting_target_1			= cse_alife_object_physic

box_bottle_1				= cse_alife_object_physic
molot					= cse_alife_object_physic
keyga					= cse_alife_object_physic
box_1a					= cse_alife_object_physic
box_1c					= cse_alife_object_physic
box_metall_01				= cse_alife_object_physic
box_paper				= cse_alife_object_physic
box_wood_01				= cse_alife_object_physic
box_wood_02				= cse_alife_object_physic
wood_fence_1				= cse_alife_object_physic
wood_fence_4				= cse_alife_object_physic
balon_02link				= cse_alife_object_physic
axe					= cse_alife_object_physic
saw					= cse_alife_object_physic
hammer					= cse_alife_object_physic
pick					= cse_alife_object_physic
riffler					= cse_alife_object_physic
lopata					= cse_alife_object_physic
pri_a28_actor_hideout			= cse_alife_object_physic

balon_01				= cse_alife_object_physic
balon_02				= cse_alife_object_physic
balon_02a				= cse_alife_object_physic
bidon					= cse_alife_object_physic
bochka_close_1				= cse_alife_object_physic
bochka_close_2				= cse_alife_object_physic
bochka_close_3				= cse_alife_object_physic
bochka_close_4				= cse_alife_object_physic

notebook				= cse_alife_object_physic
priemnik_gorizont			= cse_alife_object_physic
rupor					= cse_alife_object_physic
transiver				= cse_alife_object_physic
tv_1					= cse_alife_object_physic
table_lamp_01				= cse_alife_object_physic
komp_monitor				= cse_alife_object_physic
komp_klava				= cse_alife_object_physic
komp_block				= cse_alife_object_physic

banka_kraski_1				= cse_alife_object_physic
kanistra_01				= cse_alife_object_physic
kanistra_02				= cse_alife_object_physic
vedro_01				= cse_alife_object_physic
tiski					= cse_alife_object_physic

bottle_3l				= cse_alife_object_physic
freezer					= cse_alife_object_physic
bludo					= cse_alife_object_physic
kastrula				= cse_alife_object_physic
kastrula_up				= cse_alife_object_physic
krujka					= cse_alife_object_physic
lojka					= cse_alife_object_physic
miska					= cse_alife_object_physic
tarelka1				= cse_alife_object_physic
tarelka2				= cse_alife_object_physic
teapot_1				= cse_alife_object_physic

kolyaska_01				= cse_alife_object_physic
kolyaska_01_braked			= cse_alife_object_physic
kolyaska_wheel_01_braked		= cse_alife_object_physic
wheel_litter_01				= cse_alife_object_physic
wheel_litter_01_braked			= cse_alife_object_physic
med_stolik_01				= cse_alife_object_physic

fire_vedro				= cse_alife_object_physic
ognetushitel				= cse_alife_object_physic

smart_cover				= se_smart_cover

inventory_box				= cse_alife_inventory_box

space_restrictor			= cse_alife_space_restrictor
script_zone				= cse_alife_space_restrictor
touch_zone				= cse_alife_space_restrictor
anomal_zone				= cse_alife_space_restrictor

level_changer				= se_level_changer

zone_team_base				= cse_alife_team_base_zone

smart_terrain				= se_smart_terrain

anomaly_field				= se_anomaly_field

zone_ameba				= cse_alife_zone_visual
zone_ameba1				= cse_alife_zone_visual

zone_mine_steam_weak			= se_zone_anom
zone_mine_steam_average			= se_zone_anom

zone_mine_static_strong			= se_zone_anom
zone_mine_chemical_weak			= se_zone_anom
zone_mine_chemical_average		= se_zone_anom
zone_mine_chemical_strong		= se_zone_anom

fireball_acidic_zone			= se_zone_torrid

camp_zone				= cse_alife_space_restrictor

zone_burning_fuzz			= se_zone_visual
zone_burning_fuzz1			= se_zone_visual
zone_burning_fuzz_weak			= se_zone_visual
zone_burning_fuzz_average		= se_zone_visual
zone_burning_fuzz_strong		= se_zone_visual
zone_burning_fuzz_bottom_weak		= se_zone_visual
zone_burning_fuzz_bottom_average	= se_zone_visual
zone_burning_fuzz_bottom_strong		= se_zone_visual

zone_buzz				= se_zone_anom
zone_buzz_weak				= se_zone_anom
zone_buzz_average			= se_zone_anom
zone_buzz_strong			= se_zone_anom

zone_gravi_zone				= se_zone_anom
zone_gravi_zone_weak			= se_zone_anom
zone_gravi_zone_average			= se_zone_anom
zone_gravi_zone_strong			= se_zone_anom

zone_campfire_mp_nolight		= cse_alife_anomalous_zone
zone_campfire_grill			= cse_alife_anomalous_zone
zone_flame				= cse_alife_anomalous_zone
zone_zhar				= cse_alife_anomalous_zone
zone_emi				= cse_alife_anomalous_zone
zone_flame_small			= cse_alife_anomalous_zone
campfire				= cse_alife_anomalous_zone

zone_mincer				= se_zone_anom
zone_mincer_weak			= se_zone_anom
zone_mincer_weak_noart			= se_zone_anom
zone_mincer_average			= se_zone_anom
zone_mincer_strong			= se_zone_anom

zone_mine_field				= cse_alife_anomalous_zone
zone_mine_field_strong			= cse_alife_anomalous_zone
zone_mine_field_no_damage		= cse_alife_anomalous_zone
zone_death				= cse_alife_anomalous_zone

zone_monolith				= cse_alife_anomalous_zone

zone_mosquito_bald			= se_zone_anom
zone_mosquito_bald_weak			= se_zone_anom
zone_mosquito_bald_weak_noart		= se_zone_anom
zone_mosquito_bald_average		= se_zone_anom
zone_mosquito_bald_strong		= se_zone_anom
zone_mosquito_bald_strong_noart		= se_zone_anom

zone_no_gravity				= cse_alife_anomalous_zone

zone_radioactive			= cse_alife_anomalous_zone
zone_radioactive_weak			= cse_alife_anomalous_zone
zone_radioactive_average		= cse_alife_anomalous_zone
zone_radioactive_strong			= cse_alife_anomalous_zone
zone_radioactive_killing		= cse_alife_anomalous_zone

zone_teleport				= cse_alife_anomalous_zone
zone_teleport_out			= cse_alife_anomalous_zone
zone_teleport_monolith			= cse_alife_anomalous_zone

torrid_zone				= cse_alife_torrid_zone
fireball_zone				= se_zone_torrid
fireball_electric_zone			= se_zone_torrid

zone_witches_galantine			= se_zone_anom
zone_witches_galantine_weak		= se_zone_anom
zone_witches_galantine_average		= se_zone_anom
zone_witches_galantine_strong		= se_zone_anom
zone_witches_galantine_safe		= se_zone_anom

zone_zharka_static			= se_zone_anom
zone_zharka_static_weak			= se_zone_anom
zone_zharka_static_average		= se_zone_anom
zone_zharka_static_strong		= se_zone_anom

zone_mine_acidic			= se_zone_anom
zone_mine_acidic_weak			= se_zone_anom
zone_mine_acidic_average		= se_zone_anom
zone_mine_acidic_strong			= se_zone_anom

zone_mine_electric			= se_zone_anom
zone_mine_electric_weak			= se_zone_anom
zone_mine_electric_average		= se_zone_anom
zone_mine_electric_strong		= se_zone_anom

zone_mine_thermal			= se_zone_anom
zone_mine_thermal_weak			= se_zone_anom
zone_mine_thermal_average		= se_zone_anom
zone_mine_thermal_strong		= se_zone_anom
zone_mine_thermal_firetube		= se_zone_anom

zone_mine_gravitational_weak		= se_zone_anom
zone_mine_gravitational_average		= se_zone_anom
zone_mine_gravitational_strong		= se_zone_anom

zone_field_acidic			= se_zone_anom
zone_field_acidic_weak			= se_zone_anom
zone_field_acidic_average		= se_zone_anom
zone_field_acidic_strong		= se_zone_anom

zone_field_psychic			= se_zone_anom
zone_field_psychic_weak			= se_zone_anom
zone_field_psychic_average		= se_zone_anom
zone_field_psychic_strong		= se_zone_anom

zone_field_radioactive			= se_zone_anom
zone_field_radioactive_weak		= se_zone_anom
zone_field_radioactive_average		= se_zone_anom
zone_field_radioactive_strong		= se_zone_anom

zone_field_thermal			= se_zone_anom
zone_field_thermal_weak			= se_zone_anom
zone_field_thermal_average		= se_zone_anom
zone_field_thermal_strong		= se_zone_anom

af_quest_b14_twisted			= cse_alife_item_artefact
af_oasis_heart				= cse_alife_item_artefact

af_ameba_mica				= cse_alife_item_artefact
af_ameba_slime				= cse_alife_item_artefact
af_ameba_slug				= cse_alife_item_artefact
af_blood				= cse_alife_item_artefact
af_cristall_flower			= cse_alife_item_artefact
af_dummy_battery			= cse_alife_item_artefact
af_dummy_dummy				= cse_alife_item_artefact
af_dummy_glassbeads			= cse_alife_item_artefact
af_dummy_pellicle			= cse_alife_item_artefact
af_dummy_spring				= cse_alife_item_artefact
af_electra_flash			= cse_alife_item_artefact
af_electra_moonlight			= cse_alife_item_artefact
af_electra_sparkler			= cse_alife_item_artefact
af_fireball				= cse_alife_item_artefact
af_fuzz_kolobok				= cse_alife_item_artefact
af_gold_fish				= cse_alife_item_artefact
af_gravi				= cse_alife_item_artefact
af_medusa				= cse_alife_item_artefact
af_mincer_meat				= cse_alife_item_artefact
af_night_star				= cse_alife_item_artefact
af_rusty_sea-urchin			= cse_alife_item_artefact
af_vyvert				= cse_alife_item_artefact
af_compass				= cse_alife_item_artefact

drug_radioprotector			= cse_alife_item
drug_booster				= cse_alife_item
drug_coagulant				= cse_alife_item
drug_antidot				= cse_alife_item
drug_anabiotic				= cse_alife_item
drug_psy_blockade			= cse_alife_item

toolkit_1				= cse_alife_item_pda
toolkit_2				= cse_alife_item_pda
toolkit_3				= cse_alife_item_pda
jup_b205_sokolov_note			= cse_alife_item_pda
pri_a19_american_experiment_info	= cse_alife_item_pda
pri_a19_lab_x7_info			= cse_alife_item_pda
pri_a19_lab_x10_info			= cse_alife_item_pda
pri_a19_lab_x16_info			= cse_alife_item_pda
pri_a19_lab_x18_info			= cse_alife_item_pda
lx8_service_instruction			= cse_alife_item_pda

museum_svd				= cse_alife_object_physic
museum_ak74u				= cse_alife_object_physic
museum_groza				= cse_alife_object_physic

taburet_wood_01				= cse_alife_object_physic
taburet_village				= cse_alife_object_physic
stul_wood_01				= cse_alife_object_physic
ventilator_01				= cse_alife_object_physic
ventilator_02				= cse_alife_object_physic

bread					= cse_alife_item
bread_a					= cse_alife_item
kolbasa					= cse_alife_item
vodka					= cse_alife_item
vodka_a					= cse_alife_item
medkit					= cse_alife_item
conserva				= cse_alife_item
energy_drink				= cse_alife_item
antirad					= cse_alife_item
bandage					= cse_alife_item
medkit					= cse_alife_item
medkit_army				= cse_alife_item
medkit_scientic				= cse_alife_item
guitar_a				= cse_alife_item
hand_radio				= cse_alife_item

af_blood_tutorial			= cse_alife_item_artefact
quest_case_01				= cse_alife_item
quest_case_02				= cse_alife_item
pri_decoder_documents			= cse_alife_item
dar_document4				= cse_alife_item
gunslinger_flash			= cse_alife_item
decoder					= cse_alife_item

novice_outfit				= cse_alife_item_custom_outfit
outfit_novice_m1			= cse_alife_item_custom_outfit
bandit_outfit				= cse_alife_item_custom_outfit
outfit_bandit_m1			= cse_alife_item_custom_outfit
dolg_outfit				= cse_alife_item_custom_outfit
outfit_dolg_m1				= cse_alife_item_custom_outfit
dolg_scientific_outfit			= cse_alife_item_custom_outfit
scientific_outfit			= cse_alife_item_custom_outfit
exo_outfit				= cse_alife_item_custom_outfit
outfit_exo_m1				= cse_alife_item_custom_outfit
killer_outfit				= cse_alife_item_custom_outfit
outfit_killer_m1			= cse_alife_item_custom_outfit
monolit_outfit				= cse_alife_item_custom_outfit
specops_outfit				= cse_alife_item_custom_outfit
outfit_specnaz_m1			= cse_alife_item_custom_outfit
military_outfit				= cse_alife_item_custom_outfit
stalker_outfit				= cse_alife_item_custom_outfit
outfit_stalker_m1			= cse_alife_item_custom_outfit
outfit_stalker_m2			= cse_alife_item_custom_outfit
svoboda_heavy_outfit			= cse_alife_item_custom_outfit
svoboda_light_outfit			= cse_alife_item_custom_outfit
outfit_svoboda_m1			= cse_alife_item_custom_outfit
protection_outfit			= cse_alife_item_custom_outfit
ecolog_outfit				= cse_alife_item_custom_outfit

wpn_addon_scope				= cse_alife_item
wpn_addon_scope_susat			= cse_alife_item
wpn_addon_silencer			= cse_alife_item
wpn_addon_grenade_launcher		= cse_alife_item
wpn_addon_grenade_launcher_m203		= cse_alife_item

grenade_f1				= cse_alife_item_grenade
grenade_rgd5				= cse_alife_item_grenade

ammo_pkm_100				= cse_alife_item_ammo

ammo_11.43x23_fmj			= cse_alife_item_ammo
ammo_11.43x23_hydro			= cse_alife_item_ammo
ammo_12x70_buck				= cse_alife_item_ammo
ammo_12x76_dart				= cse_alife_item_ammo
ammo_12x76_zhekan			= cse_alife_item_ammo
ammo_16x70_buck				= cse_alife_item_ammo
ammo_16x70_kart				= cse_alife_item_ammo
ammo_16x70_zhekan			= cse_alife_item_ammo
ammo_5.45x39_ap			= cse_alife_item_ammo
ammo_5.45x39_fmj			= cse_alife_item_ammo
ammo_5.56x45_ap			= cse_alife_item_ammo
ammo_5.56x45_ss190			= cse_alife_item_ammo
ammo_7.62x54_7h1			= cse_alife_item_ammo
ammo_7.62x54_7h14			= cse_alife_item_ammo
ammo_7.62x54_ap			= cse_alife_item_ammo
ammo_7.62x39_fmj			= cse_alife_item_ammo
ammo_7.62x39_ap			= cse_alife_item_ammo
ammo_9x18_fmj				= cse_alife_item_ammo
ammo_9x18_pmm				= cse_alife_item_ammo
ammo_9x19_fmj				= cse_alife_item_ammo
ammo_9x19_pbp				= cse_alife_item_ammo
ammo_9x39_pab9				= cse_alife_item_ammo
ammo_9x39_sp5				= cse_alife_item_ammo
ammo_9x39_ap				= cse_alife_item_ammo
ammo_vog-25				= cse_alife_item_ammo
ammo_vog-25p				= cse_alife_item_ammo
ammo_m209				= cse_alife_item_ammo
ammo_og-7b				= cse_alife_item_ammo
ammo_gauss				= cse_alife_item_ammo

explosive_barrel			= cse_alife_item_explosive
explosive_barrel_low			= cse_alife_item_explosive
explosive_dinamit			= cse_alife_item_explosive
explosive_fuelcan			= cse_alife_item_explosive
explosive_mobiltank			= cse_alife_item_explosive
explosive_tank				= cse_alife_item_explosive
explosive_hide				= cse_alife_item_explosive
explosive_grenade			= cse_alife_item_explosive
explosive_gaz_balon			= cse_alife_item_explosive

mounted_weapon				= cse_alife_mounted_weapon
stationary_mgun				= cse_alife_mounted_weapon

wpn_knife				= cse_alife_item_weapon
wpn_binoc				= cse_alife_item_weapon_magazined
wpn_rpg7				= cse_alife_item_weapon_magazined
wpn_pm					= cse_alife_item_weapon_magazined
wpn_pb					= cse_alife_item_weapon_magazined
wpn_fort				= cse_alife_item_weapon_magazined
wpn_walther				= cse_alife_item_weapon_magazined
wpn_beretta				= cse_alife_item_weapon_magazined
wpn_hpsa				= cse_alife_item_weapon_magazined
wpn_sig220				= cse_alife_item_weapon_magazined
wpn_usp					= cse_alife_item_weapon_magazined
wpn_desert_eagle			= cse_alife_item_weapon_magazined
wpn_colt1911				= cse_alife_item_weapon_magazined
wpn_mp5					= cse_alife_item_weapon_magazined
wpn_val					= cse_alife_item_weapon_magazined
wpn_vintorez				= cse_alife_item_weapon_magazined_w_gl
wpn_svd					= cse_alife_item_weapon_magazined
wpn_svu					= cse_alife_item_weapon_magazined
wpn_pkm					= cse_alife_item_weapon_magazined_w_gl
wpn_ak74u				= cse_alife_item_weapon_magazined_w_gl
wpn_ak74u_m1				= cse_alife_item_weapon_magazined_w_gl
wpn_gauss				= cse_alife_item_weapon_magazined
wpn_groza				= cse_alife_item_weapon_magazined_w_gl
wpn_l85					= cse_alife_item_weapon_magazined_w_gl
wpn_lr300				= cse_alife_item_weapon_magazined_w_gl
wpn_lr300_m1				= cse_alife_item_weapon_magazined_w_gl
wpn_sig550				= cse_alife_item_weapon_magazined_w_gl
wpn_g36					= cse_alife_item_weapon_magazined_w_gl
wpn_ak74				= cse_alife_item_weapon_magazined_w_gl
wpn_ak74_m1				= cse_alife_item_weapon_magazined_w_gl
wpn_abakan				= cse_alife_item_weapon_magazined_w_gl
wpn_fn2000				= cse_alife_item_weapon_magazined_w_gl
wpn_toz34				= cse_alife_item_weapon_shotgun
wpn_spas12				= cse_alife_item_weapon_shotgun
wpn_wincheaster1300			= cse_alife_item_weapon_shotgun
wpn_bm16				= cse_alife_item_weapon_shotgun
wpn_protecta				= cse_alife_item_weapon_shotgun
hunters_toz				= cse_alife_item_weapon_shotgun
wpn_rg-6				= cse_alife_item_weapon_shotgun

m_car					= cse_alife_car
helicopter				= cse_alife_helicopter

turret_mgun				= se_turret_mgun



;CS
red_forest_bridge		= cse_alife_object_physic

[levels_info]
